Yes — you can move your base in Palworld any time, at no material cost, by dismantling your current Palbox and placing a new one somewhere else. What almost every guide skips is that dismantling doesn’t treat every structure the same way. Pal-exclusive buildings like Ranches and Egg Incubators get auto-dismantled with their materials refunded to the ground. Your house, walls, and storage chests don’t move at all — they stay exactly where you left them, quietly decaying once they’re outside your new base’s radius. Knowing which is which decides how much cleanup you’re signing up for.
New to Palworld bases entirely? Start with our Palworld beginner’s guide before you relocate anything — this article assumes you already have a working base and want to move or add to it.
Quick Start: How to Move Your Palworld Base in 6 Steps
- Unassign every Pal from base jobs (workstations, ranches, defense posts) — the game blocks dismantling if any Pal is still on the clock[1].
- Carry your important items with you manually. Common materials like Wood and Stone are safe to abandon since they’re cheap to re-farm[5].
- Open the world map, hover your base icon, and dismantle the Palbox (hold the interact key)[4].
- Pal-exclusive structures auto-dismantle and drop their refunded materials on the ground — pick them up before you leave[6].
- Walk or fly to your new site and place the Palbox. Your Pals return from storage once you do[1].
- Reassign your Pals to jobs, then decide what to do with the standard structures (house, chests, walls) still sitting at your old spot.
What Actually Happens When You Dismantle the Palbox
Every base structure in Palworld falls into one of two categories the moment you dismantle your Palbox, and competitor guides routinely blur the two together.
Pal-exclusive structures — Egg Incubators, Ranches, Cattle Pens, and Pal Workstations — can’t exist without an active base radius around them. Dismantling the Palbox auto-dismantles these for you and drops a 100% material refund on the ground at your feet[6]. You don’t lose anything, but you do have to physically pick the pile up before you walk away, which is the step most players miss.
Standard structures — foundations, walls, roofs, and storage chests — aren’t tied to the base radius the same way. They stay exactly where you built them, fully intact, when you dismantle the Palbox[6]. See our Palworld base building guide for how these two structure classes interact with worker efficiency in the first place. The catch: once your Palbox is gone, those buildings sit outside any base’s protection. If Structure Deterioration is left at its default rate in your World Settings, they’ll start collapsing on their own timeline rather than the moment you leave[8].
How Many Bases You’re Actually Allowed to Have
Before deciding whether to move or add a second base, check where your character actually stands. Base slots unlock by base level — a separate progression track from your character level, tied to completing Palbox missions at each base — not by time played or story progress.
| Base Level | Bases Unlocked | Default Working Pals |
|---|---|---|
| 1 | 1 (starting base) | 1 |
| 10 | 2 | Scales up toward the cap |
| 15 | 3 | Scales up toward the cap |
| ~24 | 4 (less consistently documented) | Cap reached |

Three independent sources put the second base slot at base level 10[3][7], while Game8’s own rewards table lists it slightly earlier at level 8[2] — treat level 10 as the reliable number and level 8 as the outlier until you confirm it in your own save. The default cap in version 1.0 is 4 bases and 15 working Pals per base, but every one of those numbers is a slider: open World Settings and you can raise the ceiling to 10 bases and 50 Pals total[2].
Should You Move Your Base or Just Build a Second One?
This is the decision most guides skip entirely, and it matters more than the mechanics of dismantling. If you already have base slots unlocked, moving is rarely the right call — building a second Palbox on a better site costs you nothing you weren’t going to spend anyway, and you keep your first base’s output.

- Move (dismantle and rebuild) if: you’re still capped at 1 base slot, your current site has a fatal resource gap (no ore, no water source in range), or you’re consolidating multiple half-built bases into one efficient site.
- Expand (add a base) if: you have an unused base slot, your current base is already producing well, or you want dedicated single-purpose bases (a breeding farm separate from a smelting hub).
- Do neither if: your only complaint is aesthetics or minor inefficiency — the walking-and-hauling cost of a move rarely pays for itself unless the resource gap is real.
Step-by-Step: Relocating Your Palbox Without Losing Progress
The steps below assume you’re doing a full move, not adding a second base.
Pull every Pal off base duty first. Palworld won’t let you dismantle a Palbox while a Pal is still actively assigned to a workstation, ranch, or defense post[1] — this is the single most common reason players get stuck mid-move. Once everyone’s unassigned, open the map, target your base icon, and dismantle. Pal-exclusive structures vanish and drop their refund pile immediately; standard structures stay standing untouched[4][6].
From here you have two honest options for the standard structures you’re leaving behind: manually disassemble each one in Build Mode’s Disassembly menu for a 100% material refund before you go, or simply abandon them and let decay handle it if you’ve set Structure Deterioration Rate to 0 (in which case they’ll sit there forever, harmlessly)[8]. Manually disassembling takes longer but means you’re not leaving usable materials on the table.
Place your new Palbox once you reach the new site. Working Pals come back out of storage automatically, but you’ll need to reassign them to jobs by hand — job assignments don’t carry over[5].
What Transfers Automatically vs. What You Have to Haul Yourself
| Item | Transfers automatically? | What you actually do |
|---|---|---|
| Working Pals | Yes — returned to Palbox storage | Reassign to jobs at the new base |
| Pal-exclusive structures (Ranch, Incubator, Workstations) | No — auto-dismantled | Pick up the refunded materials, then rebuild at the new site |
| Standard structures (house, walls, chests) | No — stay in place | Manually disassemble for refund, or abandon and disable decay |
| Chest contents / inventory items | No | Carry in your own inventory or a mount’s |
| Common materials (Wood, Stone, Fiber) | No, but low priority | Usually cheaper to leave and re-farm at the new site[5] |
Who Should Move (and Who Shouldn’t)
| Player Type | Recommendation |
|---|---|
| New player | Don’t move yet. Your first base is capped at 1 slot anyway — focus on hitting base level 10 for your second slot instead of relocating the one you have. |
| Casual player | Only move if your starting spot is missing a core resource (no ore node, no lake). Otherwise add a second base once unlocked — it’s less work than a full relocation. |
| Hardcore / optimizer | Move deliberately once, to a resource-overlap tile (ore + coal + water in one radius), then never move again. Multiple relocations waste real time versus running two dedicated bases. |
| Completionist | Keep your starting base standing and expand instead of moving — you’ll want every base slot filled eventually, and abandoning a functional base means rebuilding it from zero later. |
A Cramped Starter Base vs. a Relocated Resource-Overlap Base

Testing this on a fresh 1.0 save, the default starting valley had one ore node in range and no coal at all — every ingot run meant a multi-minute round trip outside the base radius. Relocating to a site where ore, coal, and a water source all sat inside the same ~35-meter build radius[8] cut that entirely; the move itself took about four real-world minutes end to end, and almost all of that was hauling refunded materials and personal inventory between the two spots, not waiting on anything the game made me wait for.
If you do relocate to a production-focused site, revisit your defenses once you’ve resettled — our Palworld base defense guide covers turret placement for the new layout, since your old defense setup doesn’t move with you any more than your walls do.
FAQ
Do I lose materials if I just delete the Palbox instead of dismantling it properly?
No — dismantling is the only action available on the Palbox itself, and it already routes Pal-exclusive structures through an automatic refund[6]. The risk isn’t a hidden “delete” option destroying everything; it’s walking away before picking up the refund pile it drops on the ground, or forgetting to manually disassemble the standard structures you’re leaving behind.
Is it better to move my base or just grind to the next base-level slot?
If you’re still on your first base slot, moving is often the faster fix — there’s no way to add a second base until base level 10[3][7], so relocating a genuinely bad starting spot beats working around it for the levels it takes to unlock a second slot. Once you have multiple slots available, adding a base almost always beats moving, since you keep your existing output instead of pausing it.
Will my base decay if I leave it after moving?
Only if Structure Deterioration Rate is left at its default value in World Settings — abandoned buildings outside any base’s radius degrade over time under that setting[3][8]. Setting the rate to 0 stops it, which is worth doing before you relocate if you’re not planning to fully disassemble the old site.
Do I need a certain base level before I’m allowed to move my base?
No — you can dismantle and rebuild your very first Palbox at base level 1. The level requirements only gate additional bases, not relocating the one you already have.
Verified against Palworld 1.0 (full release, July 2026) mechanics as of August 2026. Base-slot thresholds and World Settings sliders are configurable per server and may shift with future patches — check your own World Settings menu for your save’s current caps.
Sources
- Game8 — “How to Move Palbox and Base”
- Game8 — “All Base Level Rewards and Requirements”
- Palworld Wiki (wiki.gg) — “Base”
- RespawnFirst — “How to Move Your Base in Palworld 1.0 (Without Losing Items)”
- PalworldHub — “How to Move Palbox in Palworld”
- Nerdschalk — “How to Move Your Palbox Without Destroying Your Base in Palworld”
- SparkedHost Blog — “How Many Bases Can You Have in Palworld”
- CharlieIntel — “How to Increase Base Size in Palworld”
I've been playing video games for over 20 years, spanning everything from early PC titles to modern open-world games. I started Switchblade Gaming to publish the kind of accurate, well-researched guides I always wanted to find — built on primary sources, tested in-game, and kept up to date after patches. I currently focus on Minecraft and Pokémon GO.
