Road to Vostok Weapons Tier List: 7 Guns Ranked for Extraction Survival
Road to Vostok weapons tier list for EA v0.1.0.0 — 7 guns ranked by zone, damage, and loadout weight. Find the best loadout before your next run.
Road to Vostok weapons tier list for EA v0.1.0.0 — 7 guns ranked by zone, damage, and loadout weight. Find the best loadout before your next run.
Arterial bleeds kill in under 60 seconds. Infected wounds kill hours later. Here’s the triage order, item loadout, and crafting path that keeps you alive in Road to Vostok.
Every Road to Vostok map decoded: what kills you in the Minefield, how to find Apartment loot boxes, and when you’re actually ready for Vostok.
New to Road to Vostok? This beginner’s guide covers every zone, the medical system, extraction mechanics, weight management, and the 5 mistakes that kill most new players before their second run.
Necrobinder starts with just 66 HP — but three win conditions. This guide shows which STS2 build fits your playstyle and which cards to grab first.
At Focus 3, each Lightning orb passive deals 6 damage every turn. Here are the 3 Defect builds that make orb loop math work in Slay the Spire 2.
Regent’s 3 archetypes ranked for the April 2026 Early Access meta — including the Sovereign Blade trap most guides miss, and the exact deck split that keeps Act 1 winnable.
Most Silent runs die in Act 3 for the same reason. Card packages, relic priorities, and scaling plans for all 3 archetypes — verified on EA v0.102.0.
The Ironclad is Slay the Spire 2’s warrior class: high HP, Strength-fuelled attacks, and an Exhaust mechanic that rewards knowing when to burn your own deck. In Early Access, three distinct build archetypes have emerged from community testing at every Ascension level. This guide breaks down the card packages, relics, and piloting logic for each … Read more
Your old cloth pad may be ruining your aim — find out if the surface is worn, which pad type matches your DPI, and exactly what size you need.