Chi-Yu is the easiest of the four Treasures of Ruin to misdescribe. All four legendaries run the same template — send them out, and every other Pokemon on the field loses 25% of one stat — which means guides regularly swap the labels. During research for this guide, we found a currently-ranking Chi-Yu build article that flat-out calls its ability Tablets of Ruin. That’s Wo-Chien’s ability. Chi-Yu’s is Beads of Ruin, and it hits Special Defense, not Attack — a mix-up that matters if you’re deciding whether Chi-Yu actually helps your Choice Specs sweeper or not.
This guide covers both halves: where to find Chi-Yu behind Fury Falls’ blue stake seal, and exactly what Beads of Ruin does once you’ve got it. Verified against Pokemon Scarlet and Violet’s Treasures of Ruin content and the current VGC Regulation Set; stake locations and the ability’s math haven’t changed since the Indigo Disk DLC shipped.
Quick Start: Getting to Chi-Yu
- Make sure Koraidon or Miraidon has learned the Climb Legendary ability — you need it to scale Fury Falls.
- Fast travel toward North Province (Area Two) and head for the Fury Falls waypoint.
- Track down and interact with all 8 blue stakes across North Province (Areas One and Two) and Tagtree Thicket (full list below).
- Return to the shrine periodically to check its chains — it starts with 4, and one disappears for every 2 stakes you clear.
- Once all 4 chains are gone, climb into the cave atop the falls and open the light-blue door.
- Save before the cutscene. Chi-Yu is a single, non-respawning encounter — running out of Poke Balls or fainting it means it’s gone for that save file.
- Bring a Water-, Ground-, Fighting-, or Rock-type attacker, plus a way to inflict paralysis, before you walk in.

Firescourge Shrine Location
The shrine itself is a small cave carved into the rock at the top of Fury Falls, on the border between North Province (Area One) and North Province (Area Two) — the fastest approach is to fly to the North Province (Area Two) Pokemon Center and head south along the falls. You can’t just walk up to it: the waterfall itself blocks the entrance until your ride Pokemon has the Climb upgrade, which you get from an earlier questline milestone in Area Two. Without it, you’ll see the falls and the sealed door but have no way to reach the ledge the cave sits on.
Until all 8 stakes are cleared, the door stays shut regardless of how many times you interact with it — there’s no partial-progress shortcut, and no order requirement between the four Treasures of Ruin shrines. If you’ve already cleared Wo-Chien’s, Chien-Pao’s, or Ting-Lu’s stakes, none of that progress carries over to Chi-Yu’s.
All 8 Blue Stake Locations
The table below lists each stake by its described landmark. Two things worth knowing before you start: guides don’t fully agree on every zone (some list a stake near Glaseado Mountain or in East Province instead of near Levincia), and the game itself never patched stake positions after launch — so treat any mismatch as a guide inconsistency, not a version difference. If you’ve found fewer than 8 in the areas below, check the shrine’s chain count rather than re-searching a whole zone; it’s the only reliable way to confirm exactly how many you’re still missing.
| # | Area | Landmark |
|---|---|---|
| 1 | North Province (Area One) | High ground near the river mouth, northeast corner |
| 2 | North Province (Area One) | Center of the area, near the region’s map label |
| 3 | Tagtree Thicket | Hillside overlooking water, southeast of Glaseado Mountain |
| 4 | Tagtree Thicket | Mountain-platform edge on the west side, south of Glaseado Mountain |
| 5 | North Province (Area Two) | Inside the ruins on the area’s eastern side |
| 6 | Near Levincia | Clifftop northeast of the city, overlooking the sea |
| 7 | North Province (Area Two) | Mountaintop northeast of the Pokemon Center |
| 8 | Fury Falls | Right by the shrine, on the Area One/Area Two border — this is usually the last one you’ll clear |
Catching Chi-Yu: Level, Weaknesses, and Player-Type Strategy
Chi-Yu is a single Lv.60 encounter with a 2.6% catch rate — among the lowest of any Legendary in the game — so going in without a plan is how you end up out of Poke Balls with no second attempt. Type-wise, its Dark/Fire combination is weak to Water, Ground, Rock, and Fighting; it resists Grass, Ice, Steel, Fire, Ghost, and Dark, and is fully immune to Psychic. Notably, it is not weak to Bug or Fairy despite Dark normally taking double damage from both — Fire’s resistance to those two types cancels the Dark weakness out.
| Player Type | Approach |
|---|---|
| New / casual player | Lead with a Water- or Ground-type to whittle HP safely, inflict paralysis (it doesn’t wear off), then switch to a Pokemon that knows False Swipe once Chi-Yu is below half health so you can’t accidentally knock it out. |
| Hardcore / optimizer | Stack a status condition with a low-catch-rate ball math approach: paralysis plus an Ultra Ball at low HP clears most attempts inside 5-10 throws. Timer Ball is a stronger pick if the fight is dragging past turn 10, since its multiplier scales with turn count. |
What Beads of Ruin Actually Does
Beads of Ruin lowers the Special Defense stat of every Pokemon on the field except Chi-Yu itself by 25%, the instant Chi-Yu is sent out — no setup turn, no stat-stage animation, it’s a flat field-wide reduction applied for as long as a Beads of Ruin holder is in battle. It does not stack: a second Chi-Yu (in a multiplayer or Tera Raid context) adds nothing extra. And it only ever targets Special Defense — if Wonder Room happens to be active, the game swaps the target to Defense instead, but that’s the one exception.

Two things that make this different from a stat-lowering move like Screech or Metal Sound: Beads of Ruin isn’t a move, so it can’t be blocked by Substitute, Mist, or a Dark-type’s immunity to Intimidate-style tricks, and it doesn’t add stat stages the opponent can Rest or switch away to clear — the reduction is baked into the stat calculation as long as Chi-Yu is on the field. Switch Chi-Yu out, and every affected Pokemon’s Special Defense snaps back immediately.
Beads of Ruin vs the Other Three Ruin Abilities
All four Treasures of Ruin abilities share the exact same rule — 25% off one stat, field-wide, self excluded, no stacking with a duplicate — which is exactly why they get mixed up. The only thing that changes between them is which stat.
| Pokemon | Ability | Stat Lowered |
|---|---|---|
| Chi-Yu | Beads of Ruin | Special Defense |
| Wo-Chien | Tablets of Ruin | Attack |
| Chien-Pao | Sword of Ruin | Defense |
| Ting-Lu | Vessel of Ruin | Special Attack |
That distinction matters in doubles: pairing Chi-Yu with Chien-Pao isn’t redundant, because Beads of Ruin softens Special Defense while Sword of Ruin softens plain Defense — run both and the field takes 25% more from physical and special attackers simultaneously, rather than doubling up on the same discount. Pairing Chi-Yu with Wo-Chien or Ting-Lu, on the other hand, is largely wasted synergy for Chi-Yu’s own special attacks, since neither of those touches Special Defense at all.
Competitive Relevance
In the current VGC Regulation Set, Chi-Yu sits at usage rank #23, run almost exclusively as a Choice item holder — 69.6% Choice Scarf, 12.6% Choice Specs — with Modest nature at 72.7% usage. Heat Wave and Dark Pulse are its two most-used moves by a wide margin, both benefiting directly from the Special Defense drop Beads of Ruin applies before Chi-Yu itself even attacks. Scarf is the more popular choice specifically because Chi-Yu’s own bulk is thin (55 base HP); it needs to move first and land a hit before something faster removes it, more than it needs the extra power Specs would add.
Chi-Yu doesn’t appear in every Pokemon format, though — the whole Treasures of Ruin quartet, Chi-Yu included, is banned outright in Pokemon Champions‘ current Regulation M-A/M-B rulesets, alongside every Paradox Pokemon. If you’re building for Pokemon Champions specifically rather than Scarlet and Violet VGC, our tier list covers what’s actually legal to run.
FAQ
Does Beads of Ruin stack if two Chi-Yu are on the field at once?
No. Bulbapedia’s ability page states explicitly that the effect doesn’t stack with a duplicate holder — you get one 25% reduction, not two. This is by design across all four Ruin abilities; letting them stack would make certain doubles cores mathematically unbeatable rather than just strong.
Is Beads of Ruin the same as Wo-Chien’s Tablets of Ruin?
No, and this is worth being precise about before you build a team around either. Both use the identical -25%, field-wide, self-excluded template, but Beads of Ruin only touches Special Defense while Tablets of Ruin only touches Attack. A team leaning on special attackers gets nothing from Tablets of Ruin, and a physical-attacker team gets nothing from Beads of Ruin — treating them as interchangeable is how a team ends up with a Ruin ability that does nothing for its actual attackers.
Do I need to catch the other three Treasures of Ruin first?
No. Each of the four has its own independent shrine and stake set with no shared prerequisite or unlock order. Go after whichever shrine is closest to where you already are.
Why is Choice Scarf more popular than Choice Specs on Chi-Yu despite the lower raw power?
Because Chi-Yu is a genuine glass cannon — 55 base HP is low even for a special attacker — so surviving to attack at all matters more than maximizing the hit once it does. Beads of Ruin already softens every target’s Special Defense before Chi-Yu throws a single move, which recovers some of the power Specs would have added; Scarf spends that same slot buying the speed to attack first instead.
Sources
Bulbapedia — Beads of Ruin (Ability), Chi-Yu (Pokemon), Firescourge Shrine, Treasures of Ruin
Pokemon Database — Chi-Yu Pokedex, Beads of Ruin
Pikalytics — Chi-Yu VGC Usage Stats
Dexerto — Chi-Yu Stake Locations
Cultured Vultures — Blue Ominous Stakes Locations
I've been playing video games for over 20 years, spanning everything from early PC titles to modern open-world games. I started Switchblade Gaming to publish the kind of accurate, well-researched guides I always wanted to find — built on primary sources, tested in-game, and kept up to date after patches. I currently focus on Minecraft and Pokémon GO.
