Zekrom packs 275 Attack, 211 Defense, and 205 Stamina — a stat spread that makes it one of the most powerful Electric-type attackers in Pokemon GO and a legitimate top-15 Master League threat. Its Electric/Dragon dual typing gives it wide coverage, but the moveset split between raid and PvP roles is distinct enough that you need to decide upfront which direction you’re building for.
The core question most trainers face: is Fusion Bolt worth spending an Elite TM on? Yes — decisively, and across both formats. The rest of this guide breaks down every move Zekrom can run, explains the raid-versus-PvP moveset logic, and covers Max Move expectations for when Niantic eventually makes Zekrom Dynamax-eligible.
Zekrom base stats (Pokemon GO): Attack 275 | Defense 211 | Stamina 205 | Max CP 4,565 (Level 50) | Type: Electric/Dragon [1]
Quick Moveset Reference
Pick your role below — the rest of the guide explains the reasoning behind each build.
| Goal | Fast Move | Charged Move 1 | Charged Move 2 |
|---|---|---|---|
| Raids — Electric attacker | Charge Beam | Fusion Bolt | — |
| Raids — Dragon attacker | Dragon Breath | Outrage | — |
| Master League PvP | Dragon Breath | Fusion Bolt | Crunch |
| PvP (Dragon coverage) | Dragon Breath | Fusion Bolt | Outrage |
Fusion Bolt appears in three of the four optimal builds. If you’re serious about Zekrom, the Elite TM is mandatory.
Zekrom Fast Moves
Zekrom has two fast moves. The right choice depends entirely on where you’re deploying it.
| Move | Type | DPS | EPS | Notes |
|---|---|---|---|---|
| Dragon Breath | Dragon | 14.4 | 8.0 | Best for PvP; high raw damage, STAB |
| Charge Beam | Electric | 8.4 | 14.0 | Best for raids; 75% more energy per second |
DPS = damage per second; EPS = energy per second in PvE. Values from pokemon.gameinfo.io [1].
Dragon Breath delivers nearly twice the raw damage of Charge Beam per second (14.4 vs 8.4 DPS). In PvP, that damage rate forces faster shield responses from opponents and creates early pressure before you reach charged move energy. Dragon Breath also gets STAB from Zekrom’s Dragon typing.
Charge Beam generates 14 energy per second versus Dragon Breath’s 8 EPS — a 75% energy advantage in raid scenarios. Since Fusion Bolt is where most of Zekrom’s raid damage actually comes from, the faster energy generation offsets Charge Beam’s lower fast move DPS. More Fusion Bolts per raid minute means higher total damage output despite the weaker fast move.
Zekrom Charged Moves
Zekrom has five charged moves. Two to three of them are worth running; the others exist as filler or niche options. Move DPS values below are the move’s own output (power divided by animation window) — not total trainer DPS, which factors in fast move cycling as well.
| Move | Type | Power | Move DPS | Notes |
|---|---|---|---|---|
| Fusion Bolt † | Electric | 140 | 84.0 | Signature move; Elite TM required. Best in slot. |
| Wild Charge | Electric | 90 | 43.2 | -1 Defense self-debuff on use. Interim pick only. |
| Flash Cannon | Steel | 100 | 40.0 | No coverage value on Zekrom. Skip. |
| Outrage | Dragon | 110 | 33.0 | Best Dragon-type coverage. Use in Dragon build. |
| Crunch | Dark | 65 | 21.7 | 45 energy PvP; shield bait + 30% Defense drop. |
† Elite TM required
Fusion Bolt is the centerpiece of Zekrom’s kit. At 140 power, it delivers 56% more damage per use than Wild Charge at the same 45-energy PvP cost — and the fast animation gives it a move DPS of 84.0, roughly double Wild Charge’s 43.2. In raids, this means each Fusion Bolt fires output that would take two Wild Charges to replicate. Zekrom’s signature move is genuinely signature-tier.
Wild Charge is the budget Electric option while you work toward the Elite TM. Functional, but the -1 Defense self-debuff shortens Zekrom’s raid lifespan and gives opponents an opening. Replace it with Fusion Bolt as soon as possible.
Outrage handles Dragon-type coverage. At 110 power, it’s Zekrom’s strongest Dragon move and the correct second charged move when you’re running the Dragon attacker raid build. In PvP, it costs 60 energy versus Crunch’s 45, making it slower to threaten shields.
Crunch earns its PvP slot through energy efficiency and ambiguity. At 45 energy, it charges as fast as Fusion Bolt, creating genuine uncertainty for opponents on every shield decision. The 30% chance to lower the opponent’s Defense is a bonus — the real value is forcing the mental load of not knowing which charged move is coming.
Flash Cannon has no compelling use case. Steel-type coverage doesn’t solve a meaningful matchup problem for Zekrom, and other moves fill its energy cost more productively.
Recommended Movesets
Raids (Electric Attacker): Charge Beam + Fusion Bolt
This combination puts Zekrom in the top 8 Electric-type attackers in the game — an S-tier pick for any raid where Electric coverage matters. Charge Beam’s 14 EPS cycles Fusion Bolt at maximum frequency, and Fusion Bolt’s 140 base power makes each cycle count. Combined trainer DPS for this moveset is approximately 15.69 with 363.7 total damage output [1].
If you don’t have Fusion Bolt yet, Charge Beam + Wild Charge is the functional interim. The DPS drops noticeably, and the self-debuff accelerates fainting. Run it until you secure the Elite TM.
Raids (Dragon Attacker): Dragon Breath + Outrage
If you need Dragon-type damage for a raid and Zekrom is your best Dragon attacker, run Dragon Breath for higher fast move pressure and Outrage for Dragon-type burst. That said, Mega Rayquaza, Eternatus, and Black Kyurem outclass Zekrom in pure Dragon DPS. Use the Dragon build only if you don’t have stronger Dragon attackers available; the Electric build is almost always the better investment for Zekrom.
Master League PvP: Dragon Breath + Fusion Bolt + Crunch
Dragon Breath applies damage pressure from turn one while Zekrom charges toward the 45-energy threshold. Both Fusion Bolt and Crunch reach that threshold simultaneously, so your opponent can’t determine which is coming until it fires. This is shield-zapping in practice: Crunch baits a shield, Fusion Bolt lands unshielded for full 140-power damage. Zekrom’s 275 Attack means even Crunch deals respectable chip.
The Outrage variant swaps Crunch for Dragon coverage at 60 energy. The trade-off is threat frequency — Outrage takes 33% more energy to charge, giving opponents more time to plan shield usage. Crunch is generally the stronger second charged move unless your team already covers the Dragon matchups it handles.
Is Fusion Bolt Worth an Elite TM?
Yes — and the case is unusually clear. In PvP, Fusion Bolt and Wild Charge cost the same 45 energy but Fusion Bolt deals 55% more damage with no self-debuff. In raids, the move DPS gap (84.0 vs 43.2) means Fusion Bolt roughly doubles the per-use burst damage of Zekrom’s charged slot. This Elite TM also improves Zekrom across both formats at once, which is rare — most Elite TM investments serve one mode at the expense of the other. If you’ve powered up a Zekrom, budget the Elite TM for it. [3]
Raid Performance
Zekrom ranks among the top 8 Electric-type attackers in Pokemon GO. Its 275 Attack is one of the highest base stats in the game, and Fusion Bolt’s burst output lets it contribute heavily even in shorter raid windows where longevity matters less than peak damage. See our best raid attackers guide for the full Electric-type attacker tier list.
Best Raid Targets
Zekrom’s Electric-type moveset is super-effective against Flying and Water types. Strong rotation targets include Lugia, Moltres, Ho-Oh, Gyarados, and Water-type legendaries like Kyogre. The Electric attacker build (Charge Beam + Fusion Bolt) handles all of these scenarios.
As a Dragon-type attacker, Zekrom is competitive but not the top choice. Run Zekrom as Electric-primary — save the Dragon build for situations where you genuinely need Dragon coverage and lack higher-tier alternatives.
Team Size and Counters
Zekrom is a Tier 5 raid boss. Two high-level trainers with powered-up Ground or Dragon counters can duo it in favorable weather with Best Friend bonus. Realistically, 3–4 trainers is the safe threshold for most groups. Avoid bringing Dragon-type attackers that also take super-effective damage from Zekrom’s Dragon Breath — the exchange rate gets unfavorable quickly.
Zekrom’s raid weaknesses are Ground, Ice, Dragon, and Fairy. Top counters include Eternatus, Mega Rayquaza, Black Kyurem, Mega Garchomp, and Primal Groudon. Ground-types resist Zekrom’s Electric moves and hit back for super-effective damage, making Primal Groudon a strong accessible pick if higher-CP Dragon counters aren’t available.
Weather Boosts
Rainy weather boosts Electric-type moves, increasing Charge Beam and Fusion Bolt damage by 1.2× while also boosting Water-type counters against Zekrom. Windy weather boosts Dragon Breath and Outrage on both sides. Raid Zekrom in Rainy weather with the Electric attacker build for maximum damage efficiency.
Move values verified via pokemon.gameinfo.io as of April 2026. Values may change with future Pokemon GO balance updates.
PvP Viability: Great, Ultra, and Master League
Great League (1,500 CP Cap)
Zekrom is ineligible. Its base stats push any viable IV spread well above 1,500 CP. Great League is simply unavailable as a format for Zekrom — there is no IV combination that brings it under the cap at a usable level.
Ultra League (2,500 CP Cap)
Technically eligible, but ranked approximately 379th out of 800+ eligible Pokemon in this format (PvPoke community rankings) [4]. The CP cap cuts into the raw Attack advantage that defines Zekrom’s identity, leaving it mediocre precisely where it should be powerful. Other Electric and Dragon-type options scale better under 2,500 CP. Zekrom Stardust is better spent on powering it up for Master League.
Master League (No CP Cap)
This is where Zekrom belongs. Community PvP rankings place it approximately 11th out of 385 Master League-eligible Pokemon — a top-tier placement [4]. The Electric/Dragon dual typing handles wide coverage across the metagame: Electric moves threaten Water and Flying types, Dragon moves pressure other Dragon-types, and Crunch patches the Psychic and Ghost coverage gap.
Strong against: Togekiss (Electric super-effective against Flying typing), Lugia, Gyarados, Dragonite
Struggles against: Groudon (Ground-type immunity to Electric), Garchomp (Ground moveset advantage), bulky Fairy-types like Sylveon when shielded
The Dragon Breath + Fusion Bolt + Crunch moveset enables this ranking. The dual 45-energy charged moves maintain constant shield pressure, Dragon Breath applies consistent chip damage, and Crunch’s 30% Defense drop threat forces defensive play from opponents who can’t comfortably let either move land. For recommended team compositions that pair with Zekrom, see our Master League team guide. For season-specific PvP meta context, see our Battle League guide.
Max Move Recommendations
As of April 2026, Zekrom is not available as a Dynamax Pokemon in Pokemon GO. The current Dynamax pool consists primarily of non-legendary species, with Regirock being the first legendary to receive Dynamax availability (April 2026). Niantic has indicated Dynamax legendary releases are planned, but Zekrom has not been officially announced [5].
When Zekrom does become Dynamax-eligible, Max Moves will convert based on move type:
- Max Lightning — Zekrom’s Electric-type charged moves (Fusion Bolt, Wild Charge) become Max Lightning in Dynamax form. This is the Max Move to prioritize. Electric coverage is Zekrom’s strongest asset, and Max Lightning at Max Move Level 3 would make it one of the premier Dynamax Electric attackers in the game.
- Max Wyrmwind — Outrage becomes Max Wyrmwind in Dynamax form. Dragon coverage, but lower utility than Max Lightning in most Dynamax raid scenarios.
When powering up Max Moves on Zekrom, prioritize Max Lightning first. The damage scaling from Max 1 to Max 3 is significant, and Electric coverage aligns with Zekrom’s core raid role. For the full breakdown of how Dynamax and Max Moves work in Pokemon GO, see our Max Battles guide.
Dynamax availability for Zekrom has not been officially confirmed as of April 2026. This section reflects expected mechanics based on current Dynamax rules in Pokemon GO.
FAQ
Is Fusion Bolt worth an Elite TM on Zekrom?
Yes — it’s one of the clearer Elite TM investments in the game because it improves Zekrom in both raids and PvP simultaneously. In PvP, Fusion Bolt and Wild Charge cost the same 45 energy, but Fusion Bolt deals 55% more damage per use with no self-debuff penalty. In raids, the move DPS gap (84.0 vs 43.2) means Fusion Bolt roughly doubles the burst output of Zekrom’s charged slot per energy spent. The dual-format upgrade is unusual — most Elite TM investments favor one mode at the expense of the other. If you’ve powered up a Zekrom and intend to use it seriously, the Elite TM is the correct next step.
Should I use Dragon Breath or Charge Beam as Zekrom’s fast move?
The decision splits cleanly by format, and there’s no moveset that serves both equally well. For raids, Charge Beam’s 14 EPS generates energy 75% faster than Dragon Breath’s 8 EPS, translating to significantly more Fusion Bolt cycles over a 5-minute raid window — that energy advantage is the main driver of Zekrom’s S-tier raid performance. For Master League PvP, Dragon Breath’s 14.4 DPS versus Charge Beam’s 8.4 DPS applies earlier damage pressure and forces faster shield responses, which matters more than energy generation speed in a 4-minute match. Pick based on your primary use case; you will likely want to TM between formats if using Zekrom in both [1][3].
Can Zekrom be used in Great League or Ultra League?
Great League: no — Zekrom exceeds 1,500 CP at any usable IV spread. Ultra League: technically eligible but ineffective, ranking around 379th in community PvP rankings — the CP cap cuts into the raw Attack stat that defines Zekrom’s identity [4]. Treat Zekrom as a Master League-only Pokemon for PvP purposes. If you’re primarily a raid trainer, see our best raid attackers guide for Electric-type attacker rankings and alternatives at different investment levels.
Sources
[1] Zekrom — pokemon.gameinfo.io: base stats, move DPS and EPS values
[2] Zekrom — Bulbapedia: type, full moveset list
[3] Zekrom best moveset for PvP and Raids — Dexerto: moveset analysis
[4] PvPoke (pvpoke.com) — Master League rank ~11/385; Ultra League rank ~379/802: cited as plain text, JS-rendered site
[5] Every Dynamax & Gigantamax Pokemon in Pokemon GO — Dexerto: Dynamax availability data
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