Most guides treat Paladius as a combat mount and stop there. That undersells it. Paladius carries Lumbering and Mining suitability at Level 6 each [1] — a tier most players only associate with dedicated worker Pals, not Legendary field bosses. Shadowbeak, its usual comparison partner, only carries Gathering Level 2 [2]. If you caught Paladius purely to ride it into a raid, you’re using half the Pal. This guide covers where to find it, how to catch it without burning through Legendary Spheres, and when it actually outperforms Shadowbeak — in base, not just combat.
Verified against Version 1.0 (Update 1.100.427, released July 10, 2026) [3]. Field boss level and work suitability data confirmed via The Palworld Wiki’s structured Pal database [1][2]. Some third-party sites list different scaled stats for Paladius at the new Level 80 cap — see the note in the stats section below for why that’s not a contradiction.
Quick Start Checklist
- Head to the Desiccated Desert, northwest of the Deep Sand Dunes fast travel point, around coordinates (447, 679) [1][4].
- Bring Dark-element Pals — Paladius is Neutral-type, so Shadowbeak, Frostallion Noct, or Hoocrates give you a clean type advantage [4][5].
- Craft or buy Legendary Spheres before you go — Normal, Mega, and Giga Spheres have functionally no chance against a Level 60 Alpha [5].
- Bring a Rocket Launcher or Assault Rifle for burst damage, plus armor rated for the desert’s heat swings [4].
- Fight at night if you can — Paladius sleeps after dark, letting you deal with Necromus (which spawns alongside it) first without fighting both simultaneously [4].
- Don’t pop the sphere until HP is in the red — full-health throws on a Level 60 Alpha waste spheres you can’t easily replace mid-fight.
Where to Find Paladius
Paladius spawns in the Desiccated Desert, northwest of the Deep Sand Dunes teleport point, at roughly (447, 679) on the map [1]. It’s a field boss encounter, not a random wild spawn — it’s always there, always the same level, and it never spawns alone. Necromus, its Dragon-and-Dark-leaning twin, occupies the same spot and will aggro alongside it [1][4].
That pairing is the single biggest thing that trips up first-time hunters. Guides that only mention Paladius without flagging Necromus send players in under-prepared for a two-boss fight they didn’t plan for. Bring enough firepower and healing items for both, even if Paladius is your actual target.
How to Catch Paladius
Paladius is a Level 60 Alpha boss [1] — the same tier as the other Legendary Pals, which means standard capture math doesn’t apply. A few specifics that matter more than the general “weaken it and throw a sphere” advice you’ll find elsewhere:
Sphere tier is non-negotiable. Legendary Pal Spheres are the only realistic option here. Anything below that tier applies such a steep catch-rate penalty against a Level 60 Alpha that you’ll burn your entire inventory for nothing [5].
Type advantage does the heavy lifting. Paladius is Neutral-element, and Neutral has no resistances — Dark-type attackers hit it without any damage reduction. Shadowbeak is the obvious pick since most players who are hunting Paladius already have it, but Frostallion Noct and Hoocrates work too. Hoocrates is worth a specific mention: its partner skill, Dark Knowledge, buffs your entire party’s Dark-type attack stat, which speeds up the fight for everyone in a co-op group [5].
Fight the sleep schedule, not against it. Paladius actually sleeps at night. If you arrive after dark, you can engage and burn down Necromus without Paladius joining in, then wake and fight Paladius on your terms [4]. This is the single most useful tactical detail most surface-level guides skip — arriving at night effectively turns a two-boss gauntlet into two separate one-on-one fights.
When NOT to attempt this fight: if your gear caps out below Level 45-50 equivalent armor and you don’t have a Dark-type Pal at Level 50+, skip this encounter for now. A Level 60 Alpha duo will out-damage a mismatched team faster than you can land catch attempts, and losing the fight means losing the items you brought in.
Paladius Stats and Active Skills
Paladius’s base kit leans defensive and ranged rather than pure brawler — its Attack (120) sits below its Defense (145), and its skill list is loaded with crowd control rather than raw burst [1]:
| Stat / Skill | Value | Notes |
|---|---|---|
| HP | 130 (Alpha: 156) | Middling for a Legendary |
| Attack | 120 | Below Shadowbeak’s effective Dark-boosted output |
| Defense | 145 | Highest of the two — genuinely tanky |
| Stamina | 400 | Far above Shadowbeak’s 250 — better for long exploration rides |
| Power Shot (Lv.1, Neutral) | Power 80 | Reliable early filler |
| Iceberg (Lv.15, Ice) | Power 70, Freeze | Crowd control against grouped enemies |
| Spear Thrust (Lv.40, Neutral, exclusive) | Power 120 | Paladius-only melee option |
| Pal Blast (Lv.50, Neutral) | Power 450 | First real burst option |
| Holy Burst (Lv.60, Neutral) | Power 700 | Its actual finisher — needs full level investment to unlock |
The takeaway most tier lists gloss over: Paladius’s damage ceiling (Holy Burst at Power 700) only unlocks at Pal Level 60. Until you’ve leveled it that far, you’re fighting with Power Shot and Iceberg, which is a mid-tier moveset at best. Don’t judge its combat value off a freshly-caught copy — it needs investment to hit its real number.
A note on conflicting stat tables: some sites list Paladius’s stats at Level 80 (roughly 6,100 HP, 820 Attack, 920 Defense) rather than its base Level 1 values shown above. That’s not an error — it’s the same Pal scaled to the new Version 1.0 level cap of 80 [3], layered with Condensation bonuses. The base stats above are what determine relative tier-list standing; the Level 80 numbers describe what it looks like fully invested.
Paladius’s Work Suitability: The Base Value Nobody Talks About
This is where Paladius quietly wins. Its Lumbering Level 6 and Mining Level 6 [1] put it in the same bracket as dedicated resource specialists — most base workers you catch in the early and mid game top out around Level 2-3 in a given suitability. A Level 6 rating means Paladius processes Wood and Ore/Stone at a rate that would otherwise require stacking two or three lower-tier Pals on the same job.
Compare that to Shadowbeak, which carries only Gathering Level 2 [2] — a suitability most players never actually staff, since Gathering applies to a narrow set of stations. If you’re deciding which of the two to leave on base duty and which to take exploring, the stats make the decision for you: Shadowbeak has almost nothing to offer a base, while Paladius can single-handedly run your logging and mining operations.
The catch is opportunity cost. A Level 60 Legendary sitting at your Logging Site is a lot of raw power not being used for boss fights or Alpha hunts. Whether that trade is worth it depends on where you are in progression — covered in the section below.
Paladius vs Shadowbeak: Which Legendary Actually Wins
In a straight fight, Shadowbeak wins more often than not. Dark-type attacks land unresisted against Paladius’s Neutral typing, and Shadowbeak’s kit is built around exactly that advantage — Divine Disaster II hits for Power 170 with STAB, well above anything in Paladius’s Neutral/Ice-leaning moveset short of its Level 60 Holy Burst [1][2]. But “which one wins a fight” isn’t the only question worth asking, and it’s the one most comparison articles stop at.
| Category | Paladius | Shadowbeak |
|---|---|---|
| Element | Neutral | Dark |
| Defense | 145 (tankier) | 140 |
| Stamina | 400 (better for exploring) | 250 |
| Mount type | Ground, triple jump | Flight, speed boost |
| Best Work Suitability | Lumbering Lv.6, Mining Lv.6 | Gathering Lv.2 only |
| Direct matchup | Loses to Dark attacks (no resistance) | Wins — exploits Neutral’s lack of resistance |
| Best for | Base resource output, tanky ground exploration | Aerial traversal, Dark-type raid damage |
Play Paladius if you need a base worker that can carry Lumbering and Mining alone, or you want a ground mount with more stamina for long overland routes. Play Shadowbeak if you’re specifically hunting Neutral-type targets (including Paladius itself) or need a flying mount for terrain a ground Pal can’t cross. They’re not really substitutes for each other — the overlap is smaller than most tier lists suggest.
Best Use Case: Base vs Combat
Here’s the actual decision framework, based on where you are in progression:
- Early-to-mid game (Level 30-50): put Paladius on base duty. Its Level 6 Lumbering and Mining ratings solve resource bottlenecks that would otherwise cost you two or three lower-tier Pal slots, and its unleveled moveset (Power Shot, Iceberg) isn’t yet competitive with your other combat options.
- Late game (Level 55+): once Paladius reaches Level 50-60 and unlocks Pal Blast and Holy Burst, it becomes viable as a tanky ranged attacker — its 145 Defense means it survives hits that would drop a glass-cannon Pal, buying time for its slower-charging ultimate skills.
- Exploration at any stage: Paladius’s 400 Stamina and triple-jump Partner Skill make it a genuinely useful traversal mount regardless of level — you don’t need it combat-ready to get value from riding it across the map [1].
- Raid/Alpha hunting: this is Shadowbeak’s lane, not Paladius’s. If your goal is clearing Dark-weak targets fast, don’t pull Paladius off base duty for it — the type matchup doesn’t favor it there anyway.
Which Type of Player Should Prioritize Paladius
| Player Type | Priority | Key Tip |
|---|---|---|
| New player | Don’t attempt this fight below Level 45 | Catch it later — Paladius isn’t required for early progression, and a failed Legendary Sphere throw at low level is a wasted resource investment. |
| Casual player | Catch it once, park it on base duty | The Lumbering/Mining Level 6 combo pays off immediately without needing to level or build around it. |
| Hardcore / optimiser | Level it to 60 for Holy Burst, keep Shadowbeak separate for Dark-matchup content | Don’t try to make one Pal do both jobs — the stat spread rewards specializing. |
| Completionist | Farm the breeding line — Paladius hatches from a Huge Common Egg (Rank 80) and combines with Blazamut, Suzaku, and Suzaku Aqua for further offspring | Version 1.0’s new Mutation system means a bred egg has a chance at higher stats and unique passives than the wild-caught original [3][6]. |
Frequently Asked Questions
Is Paladius better than Shadowbeak?
Depends what you’re using it for. In a straight fight, no — Shadowbeak’s Dark typing beats Paladius’s unresisted Neutral typing every time. But for base output, Paladius wins outright: Lumbering/Mining Level 6 versus Shadowbeak’s single Gathering Level 2 isn’t close. Treat them as tools for different jobs, not competing picks for the same slot.
Do I need to fight Necromus to catch Paladius?
Effectively yes, since they share a spawn point and both aggro. You don’t have to catch or kill Necromus, but you do have to survive it while focusing Paladius, or use the night-sleep trick to separate the fights [4].
Is Paladius worth catching if I already have Shadowbeak?
Yes, specifically for the base-work angle. Most players who already own Shadowbeak skip Paladius assuming it’s a redundant Legendary mount. That’s true for combat, but Shadowbeak contributes almost nothing to base production, while Paladius’s work suitability rating is genuinely rare at that level.
Why do some sites list different stats for Paladius?
Most likely a Level 1 base stat versus Level 80 scaled-stat mismatch. Version 1.0 raised the level cap to 80 [3], and some data sites publish max-level stat blocks without labeling them as such. Use base stats for tier-list comparisons and leveled stats only when estimating actual combat performance at that investment.
For more on riding mechanics, see our Palworld Rideable Pals Guide. If you’re planning to breed for better passives, check the Palworld Breeding Guide. And for how Paladius stacks up against every other Pal in the game, see our Palworld Best Pals Tier List. New to the game entirely? Start with our Palworld Beginner’s Guide 2026.
Sources
- “Paladius” — The Palworld Wiki
- “Shadowbeak” — The Palworld Wiki
- “Palworld 1.0 Patch Notes and Changelog” — Game8
- “Paladius Location, Breeding, and How to Beat” — Game8
- “Palworld Paladius Capture Guide: Location, Breeding, Tips & Tricks” — BisectHosting
- “Paladius Palworld — Stats, Skills, Breeding & Locations” — Pindrop.gg
I've been playing video games for over 20 years, spanning everything from early PC titles to modern open-world games. I started Switchblade Gaming to publish the kind of accurate, well-researched guides I always wanted to find — built on primary sources, tested in-game, and kept up to date after patches. I currently focus on Minecraft and Pokémon GO.
