Intel’s Arc GPU software has come a long way. If you picked up an Arc B580, A770, or any Arc card and opened the driver panel expecting a polished experience like NVIDIA’s Control Panel, you may have been surprised — or confused. This guide cuts through that and tells you exactly which Intel Arc driver settings to change for gaming, in what order, and why each one matters for your specific hardware.
If you’re new to GPU driver optimization, our Game Settings Explained guide covers the fundamentals before you dive in here.

Intel Graphics Software vs Arc Control: What Changed
First, a naming fix. Intel replaced Arc Control with Intel Graphics Software (IGS) in December 2024, launching alongside the Arc B580. If you’re running Arc B-series (Battlemage) hardware, you have IGS. If you’re on older A-series with legacy drivers, you may still see Arc Control — but the settings are largely the same.
Getting the right settings makes a big difference — see arc a770 settings for the optimal config.
What Intel Graphics Software does:
- One-click driver updates
- Per-game profiles with automatic setting application
- Performance tuning (overclocking, fan curves, power limits)
- Live telemetry overlay (FPS, temps, VRAM, clocks)
- Streaming and capture tools
Access it via the system tray or press Alt + I while in a game to pull up the overlay.
Important driver note: Starting with driver version 32.0.101.6913, Intel removed Image Sharpening, Adaptive Tessellation, and Anisotropic Filtering from the app. If you’re running a recent driver, these options are gone — use in-game equivalents instead.
Before You Touch Any Driver Settings
Two system-level changes deliver more performance than any driver slider. Skip these and you’re leaving frames on the table.
Enable Resizable BAR in BIOS
ReBAR is architecture-critical for Intel Arc, not just a nice-to-have. Intel’s Xe graphics architecture is built around the assumption that the CPU can access the full VRAM pool simultaneously. Without ReBAR, the CPU is restricted to 256MB of VRAM at a time — creating a data bottleneck that directly hurts frame pacing and 1% lows. Intel’s own quick start guide confirms Arc requires ReBAR for optimal performance, and real-world testing shows 30–40% gains in supported titles.
How to enable it:
- Enter BIOS (usually Del or F2 at startup)
- Enable Above 4G Decoding
- Enable Re-Size BAR Support
- Disable any legacy ROM options if prompted
- Save and reboot
If your motherboard doesn’t show these options, check for a BIOS update — most modern boards added support by 2023.
Enable Hardware-Accelerated GPU Scheduling (HAGS)
HAGS moves GPU memory management from the CPU driver to the GPU scheduler, reducing CPU-side latency. For Arc specifically, early driver versions had significant scheduling overhead — HAGS helps claw that back.
Enable it: Windows Settings → System → Display → Graphics → Change default graphics settings → Hardware-accelerated GPU scheduling → On
Also set your Windows power plan to High Performance (search ‘power plan’ in the Start menu). This prevents Windows from throttling clocks during burst loads.
Gaming Tab: Per-Game Profile Settings
In Intel Graphics Software, the Gaming tab lets you set overrides per game. These are the settings worth configuring:
API Preference
Always set games to DirectX 12 or Vulkan over DX11 and DX9. Arc’s Xe architecture was designed around modern low-overhead APIs. DX11 compatibility runs through an additional translation layer, which adds CPU overhead and can cost 10–15% performance in DX11 titles. Most modern games let you choose in their own settings menu — change it there, not at the driver level.
XeSS Frame Generation Override
Intel Graphics Software includes an XeSS-FG override that forces Frame Generation on compatible titles even without in-game menus. This is useful for games that support XeSS Super Resolution but haven’t yet exposed the frame gen toggle. We cover this in detail in the XeSS section below.
Xe Low Latency
Enable Xe Low Latency (XeLL) globally. It reduces input-to-display lag by reducing render queue depth. It’s also a prerequisite for XeSS Frame Generation — you cannot run frame gen without it active.
Frame Sync (Legacy Titles)
For games running DX9 or DX11, enable Frame Sync in the driver. It smooths frame delivery for older engines that don’t have built-in frame pacing — handy for older competitive titles.
Performance Tuning: Squeezing Out More FPS
Access this via the Performance tab → Configure in Intel Graphics Software. These are hardware-level overclocking controls — adjust incrementally.
For the full context on why these settings matter across GPUs, see our guide on how to optimize your PC for better FPS.
GPU Power Limit
Push this toward the maximum. The power limit defines the ceiling for sustained boost clocks — the GPU can’t hold high frequencies if it’s starved of power. The Arc B580 targets around 190W sustained under load. Raising the limit lets the GPU boost longer before throttling.
GPU Performance Boost
This slider controls how aggressively the GPU clock target is pushed within your power and temperature envelope. Start at roughly one-third of the slider range, run a few games or benchmarks, then increase if stable. Don’t jump straight to maximum — Arc GPUs can be less stable than NVIDIA or AMD under aggressive OC.
Voltage Offset
Leave this at 0 unless you’ve already maxed the other sliders and want to explore further. Arc GPUs are more voltage-sensitive than their competitors, and unstable voltage causes hard crashes rather than graceful throttling.
Fan Speed and Temperature
Leave fan speed on Automatic initially. If your GPU consistently runs above 85°C under load, set a custom fan curve — push fans to 80% at 80°C and 100% at 85°C. Monitor via the Arc telemetry overlay: clock speeds dropping unexpectedly usually means thermal throttling, not a clock ceiling.
Apply Setting on System Boot
Keep this Off while testing. Enable it only once you’ve confirmed the overclock is stable across multiple sessions. Locking in an unstable profile on boot means crashes before you can reset.
Display Settings
Intel Graphics Software’s display tab controls refresh rate, color, and sync. The most impactful setting here:
Variable Refresh Rate (VRR/Adaptive Sync): Enable this in Windows (Settings → System → Display → Graphics → Variable refresh rate) and ensure your monitor’s VRR mode is active (G-Sync Compatible or FreeSync). Cap your frame rate 3–5 FPS below your monitor’s maximum refresh rate using RivaTuner Statistics Server — this keeps VRR active without the input lag spike that hits at max refresh.
HDR: Enable via Windows HD Color settings if your monitor supports it. Arc’s display output handles HDR well at the hardware level.
For a side-by-side comparison of how Intel’s panel stacks up against the competition, our NVIDIA Control Panel best settings guide covers the equivalent options on the green side.
XeSS 3 — Intel Arc’s Biggest FPS Multiplier
XeSS is Intel’s answer to DLSS and FSR — and in 2026, it’s significantly more capable than when Arc first launched. Here’s what’s available:
- XeSS Super Resolution: Renders at a lower internal resolution and upscales using AI. On Arc hardware, this uses XMX matrix engines — the same dedicated silicon Intel built for AI workloads. Start on Quality mode (renders at 67% resolution), which delivers nearly native image quality with a substantial FPS boost.
- XeSS Frame Generation: Generates AI-interpolated frames between rendered frames. Requires Xe Low Latency to be enabled. Doubles FPS in supported titles with minimal latency impact.
- XeSS 3 Multi-Frame Generation: Arrived in early 2026 for Arc A770 and all Battlemage cards. Generates 3x or 4x frames rather than 2x — transforming a 60 FPS baseline into 180–240 FPS in supported titles.
Intel’s driver includes an XeSS-FG override for titles that support XeSS SR but haven’t exposed Frame Gen controls. Enable it in the Gaming tab profile for those games.
For a full breakdown of how XeSS compares to NVIDIA DLSS and AMD FSR across different scenarios, read our DLSS vs FSR vs XeSS 2026 guide.
Intel Arc Settings Quick Reference
| Setting | Location | Recommended | Why It Matters |
|---|---|---|---|
| Resizable BAR | BIOS | On | Architecture-critical for Arc — 30–40% FPS in supported titles |
| HAGS | Windows Settings | On | Reduces CPU scheduling latency for GPU commands |
| Power Plan | Windows | High Performance | Prevents clock throttling during burst loads |
| GPU Power Limit | IGS Performance | Maximum | Unlocks sustained boost clock ceiling |
| GPU Performance Boost | IGS Performance | Start at 1/3 | Conservative OC starting point — increase gradually |
| Voltage Offset | IGS Performance | 0 (default) | Arc is crash-prone under aggressive voltage changes |
| Fan Speed | IGS Performance | Automatic | Custom curve only if temps exceed 85°C |
| Xe Low Latency | IGS Gaming Tab | On | Required for XeSS Frame Generation; reduces input lag |
| XeSS Mode | In-game | Quality | Best image quality / FPS tradeoff on Arc hardware |
| API | In-game | DX12 / Vulkan | Xe architecture built for modern APIs — DX11 adds CPU overhead |
| VRR / Adaptive Sync | Windows + Monitor | On | Eliminates screen tear; cap FPS 3–5 below max refresh |
Frequently Asked Questions
Is Intel Arc Control the same as Intel Graphics Software?
Arc Control was replaced by Intel Graphics Software in December 2024. The new app has the same core functions plus improved overclocking controls. If you’re on an A-series card with older drivers, you may still see the Arc Control branding.
Do laptop Arc GPUs need ReBAR too?
Yes, but it’s handled differently. On laptops, Resizable BAR is typically enabled or disabled via a BIOS toggle under the Advanced or System Configuration menu. Some OEM laptops lock this setting — check your manufacturer’s support page for a BIOS update if you can’t find it.
Why does my Arc GPU underperform compared to benchmarks?
The three most common culprits are: ReBAR disabled (biggest single impact), running a DX11 game without the DX12 patch, or using an outdated driver. Intel pushes substantial driver optimizations — cards from 2022 now perform 30–50% better in some titles compared to launch drivers, per GamersNexus testing.
Does Intel Arc support DLSS or AMD FSR?
Arc does not support DLSS — that requires NVIDIA Tensor cores. FSR is fully supported since it runs on any GPU. In FSR-only titles, Arc handles it well. XeSS is Intel’s first-party alternative and runs faster on Arc than FSR due to dedicated XMX acceleration.
Sources
- Intel Graphics Software: Arc Control Rebranded — Windows Central
- How to Use ReBAR on Arc GPUs — Digital Trends
- Intel Graphics Software Unveiled — Neowin
- Intel XeSS 2 Frame Generation and Low Latency Mode — WCCFTech
- How to Overclock Intel Arc GPUs — Digital Trends
- Maximizing Performance: Ultimate Guide to Intel Arc GPUs — IndieKings
- Intel Arc GPU Driver Problems Revisited 2025 — GamersNexus
- XeSS 3 Multi-Frame Generation for Arc GPUs — VideoCardz
- Image Sharpening Removed in Driver 32.0 — Intel Community
I've been playing video games for over 20 years, spanning everything from early PC titles to modern open-world games. I started Switchblade Gaming to publish the kind of accurate, well-researched guides I always wanted to find — built on primary sources, tested in-game, and kept up to date after patches. I currently focus on Minecraft and Pokémon GO.
