Best Helldivers 2 PC Settings 2026

Helldivers 2 is one of the most co-op-intensive shooters on PC, and its performance profile is significantly different from what you’d expect based on its visual style. The game runs on a custom engine by Arrowhead Game Studios with an aggressive particle and volumetric simulation system — one that scales dramatically with enemy density in high-difficulty missions. Before adjusting individual settings, the PC game settings optimization guide covers the underlying framework that applies to every game. For a breakdown of what each graphics term means, the PC settings explained guide demystifies shadow quality, ambient occlusion, and upscaling in plain language.

PC System Requirements

Helldivers 2 is moderately demanding for its genre. A mid-range GPU from the last three to four years will run it comfortably at 1080p with the right settings. The game requires DirectX 12 and an SSD — spinning disk installs cause noticeably longer loading times and texture streaming hitches.

SpecMinimumRecommended
OSWindows 10 (64-bit)Windows 10 or 11 (64-bit)
CPUIntel Core i7-9700K / AMD Ryzen 5 3600Intel Core i7-9700K / AMD Ryzen 5 3600
RAM8 GB16 GB
GPUNVIDIA GeForce RTX 2060 / AMD RX 6600 XTNVIDIA GeForce RTX 3070 / AMD RX 6800 XT
DirectXVersion 12Version 12
Storage100 GB SSD100 GB SSD

The minimum spec supports 1080p play only with significant settings reductions. The recommended spec targets 60 FPS at High settings in solo and lighter co-op play — 4-player high-difficulty missions will push below 60 with all effects at High even on the recommended GPU.

FPS Impact by Setting — Ranked

These estimates reflect mid-range hardware performance (RTX 3070 / RX 6800 XT equivalent) at 1080p. The ranking shows which setting adjustments return the most FPS per visual quality trade-off. Prioritize from top to bottom when optimizing.

SettingChangeEst. FPS GainVisual ImpactPriority
Particle QualityHigh → Low15–20%Moderate (less explosion density)★ First
Volumetric FogHigh → Low10–15%Low (subtler atmospheric haze)★ Second
Depth of FieldOn → Off5–8%Low (removes aim-blur effect)★ Third
Shadow QualityUltra → High5–8%Low (sparse alien terrain)Fourth
Ambient OcclusionUltra → Medium3–5%Very lowFifth
Texture QualityUltra → High2–3%Near zero (<8 GB VRAM only)Last resort
Motion BlurOn → Off<2%Clarity preference onlyAlways off

GPU Tier Recommended Settings

Use this as your starting point rather than the in-game presets. The built-in quality levels do not account for Helldivers 2’s particle-heavy rendering profile, which means the High preset will underperform expectations in 4-player high-difficulty missions.

SettingRTX 3060 / RX 6600 XTRTX 3070 / RX 6800 XTRTX 4070+ / RX 7800 XT+
Resolution1080p1080p–1440p1440p–4K
UpscalingDLSS/FSR QualityDLSS/FSR QualityNative or DLSS Quality
Particle QualityLowMediumHigh
Volumetric FogLowMediumHigh
Shadow QualityMediumHighUltra
Texture QualityHighHighUltra
Depth of FieldOffOffOptional
Motion BlurOffOffOff
Ambient OcclusionMediumHighHigh

Upscaling: DLSS 3, FSR 3, and XeSS

Helldivers 2 supports all three major upscaling technologies: NVIDIA DLSS 3, AMD FSR 3, and Intel XeSS. For a full side-by-side breakdown of how each upscaler performs across games, see the DLSS vs FSR vs XeSS 2026 comparison. In Helldivers 2 specifically, DLSS 3 and FSR 3 are both well-implemented.

NVIDIA RTX owners: DLSS Quality at 1080p renders at roughly 67% of native resolution and reconstructs a near-native quality image. The performance gain of 25–35% is the most efficient way to recover FPS headroom for Particle Quality. DLSS Frame Generation (RTX 40-series only) is available and effective in Helldivers 2 — it adds generated frames between rendered frames, effectively doubling output frame rate at the cost of slight latency increase. Enable DLSS Frame Generation alongside NVIDIA Reflex to offset that latency penalty.

AMD RX owners: FSR 3 Quality mode is the correct starting setting. FSR 3 in Helldivers 2 performs competitively with DLSS Quality — the game’s relatively sparse alien terrain suits FSR’s spatial approach. FSR 3 Frame Generation is also available for RX 7000-series cards. Intel Arc users should enable XeSS Quality, which performs comparably to FSR Quality in this title.

Avoid native resolution without upscaling on any GPU below RTX 4070 / RX 7800 XT — the particle overhead in high-difficulty missions is the constraint, not base rendering cost.

Particle Quality and Volumetric Fog: The Real FPS Levers

The two settings with the highest FPS impact in Helldivers 2 are Particle Quality and Volumetric Fog — not shadows, not textures. This is the opposite of most open-world and RPG titles, where shadow cascades dominate GPU load. Helldivers 2’s simulation of orbital strike debris, acid burst clouds, Terminid bile pools, and Automaton rocket trails generates dense particle systems that run continuously in high-intensity combat.

Reducing Particle Quality from High to Low recovers 15–20% FPS on mid-range hardware. Volumetric Fog controls the atmospheric haze layered over the environments and particle clouds — reducing it from High to Low adds another 10–15%. Combined, these two changes alone can raise a 45 FPS experience to a stable 60 FPS without touching any other setting.

For difficulty 7–9 missions specifically: if you are stable at 60 FPS at difficulty 4–5 but dropping to the 40s during high-difficulty combat, reduce Particle Quality by one tier and Volumetric Fog to Low. Shadow Quality and Texture Quality do not scale with enemy count — the particle and fog simulation does.

Helldivers 2 PC graphics settings menu showing quality sliders for particles, shadows, and volumetric effects
The Helldivers 2 graphics menu — Particle Quality and Volumetric Fog are the two sliders that move the FPS needle most

Depth of Field, Motion Blur, and Anti-Aliasing

Depth of Field in Helldivers 2 creates a cinematic aim-blur effect during aiming and certain environmental sections. It costs 5–8 FPS on mid-range hardware and provides no gameplay benefit. Turn it off at any hardware tier where FPS headroom is needed.

Motion Blur is a clarity preference. Helldivers 2’s fast combat — sprinting, tracking Shrieker flights, precision stratagem calls — benefits from clean visuals. The FPS recovery from disabling it is negligible; the clarity benefit is immediate. Leave it off.

Anti-aliasing in Helldivers 2 defaults to TAA. If DLSS or FSR is active, the upscaler handles anti-aliasing as part of its reconstruction process — TAA is effectively replaced. Running DLSS Quality at 1080p produces a cleaner image with better anti-aliasing than TAA at native resolution, while also recovering 25–35% FPS. For Intel Arc users running XeSS, the same principle applies.

NVIDIA and AMD GPU-Specific Tweaks

Beyond in-game settings, NVIDIA Control Panel and AMD Software offer optimizations that apply to Helldivers 2 at the driver level. The NVIDIA Control Panel best settings guide covers which global driver settings to adjust for gaming performance. For Helldivers 2 specifically, ensure Low Latency Mode is set to Ultra in NVIDIA Control Panel when DLSS is active — this pairs with DLSS Reflex to reduce input lag during high-difficulty missions where frame times are variable.

AMD users should enable Enhanced Sync in AMD Software Radeon settings to eliminate screen tearing without the full FPS penalty of standard VSync. Anti-Lag+ is worth enabling for RX 7000-series cards — it reduces latency during the particle-heavy combat moments where GPU frame times spike.

GameGuard Anti-Cheat: Fixing CPU Stutter

Helldivers 2 uses nProtect GameGuard as its kernel-level anti-cheat system. GameGuard runs continuous memory integrity scans during play, which consumes CPU thread time. On 6-core or fewer CPUs, or when background applications compete for threads, GameGuard’s overhead causes the characteristic brief stutter spikes that are separate from FPS drops from GPU load.

These workarounds address GameGuard’s performance overhead within the game’s terms of service:

  • Add Helldivers 2’s install folder to Windows Defender exclusions. Defender’s real-time scan and GameGuard’s kernel scan can conflict, doubling CPU spike frequency. The exclusion removes the conflict without disabling either system.
  • Run Steam as administrator. GameGuard requires elevated permissions. Running Steam as admin ensures consistent kernel access and reduces scan variability.
  • Close background applications. Each open tab, Discord stream, or background recorder competes for CPU threads. GameGuard’s overhead is fixed — fewer competing threads means less frame time impact.
  • Set Helldivers 2 to High priority in Task Manager. Right-click the process during play and set priority to High. This allocates more CPU scheduler time to the game process relative to GameGuard’s background scanning.

Do not attempt to disable, bypass, or tamper with GameGuard. Doing so results in a permanent account ban. The optimizations above target the legitimate performance overhead of a correctly functioning anti-cheat system.

Frequently Asked Questions

What are the best Helldivers 2 settings for an RTX 4060?

Enable DLSS Quality at 1080p, set Particle Quality to Medium, Volumetric Fog to Low, Depth of Field off, Motion Blur off, Shadow Quality High, Texture Quality High, Ambient Occlusion High. This targets 60+ FPS in most play scenarios. Enable DLSS Frame Generation if you want to push toward 100+ FPS, and pair it with NVIDIA Reflex to keep input lag manageable.

Why does Helldivers 2 drop FPS in high-difficulty missions?

Enemy spawn scaling in difficulty 7–9 multiplies the active particle and volumetric fog simulation load. Settings that hold 60 FPS in solo or lower-difficulty play can drop to 40 FPS during peak 4-player difficulty 9 combat because every explosion, acid pool, and Automaton rocket creates particle systems simultaneously. Reducing Particle Quality and Volumetric Fog by one tier each resolves most of this without touching other settings.

Does Helldivers 2 support DLSS Frame Generation?

Yes. Helldivers 2 supports DLSS 3 Frame Generation on RTX 40-series GPUs and FSR 3 Frame Generation on RX 7000-series cards. Frame Generation is most effective when base FPS is already above 40 — if the game is below 40 FPS without Frame Generation, the added generated frames increase input lag noticeably. Resolve the underlying FPS floor first using particle and fog settings, then enable Frame Generation for the multiplier effect.

Should I use DLSS or FSR in Helldivers 2?

Use whichever matches your GPU brand. DLSS is the better option for NVIDIA RTX owners — the reconstruction quality at Quality and Balanced modes is marginally sharper than FSR on the same hardware. FSR works well in Helldivers 2 specifically because the alien terrain environments have relatively low geometric complexity, which suits FSR’s spatial reconstruction approach. For a detailed comparison, see the DLSS vs FSR vs XeSS guide.

Sources

  1. Steam. HELLDIVERS 2 — Store Page and PC System Requirements. Valve Corporation.
  2. Arrowhead Game Studios. Helldivers 2 — Official Developer Site. Arrowhead Game Studios AB.
  3. PCGamesN. Best Helldivers 2 PC settings — FPS and performance guide. Network N.
  4. Tom’s Hardware. Helldivers 2 Performance Benchmarks and Best Settings. Future plc.
Michael R.
Michael R.

I've been playing video games for over 20 years, spanning everything from early PC titles to modern open-world games. I started Switchblade Gaming to publish the kind of accurate, well-researched guides I always wanted to find — built on primary sources, tested in-game, and kept up to date after patches. I currently focus on Minecraft and Pokémon GO.