Don't Starve Together Winter Guide: How to Survive the Cold
Winter is the most dangerous season in Don't Starve Together. Temperatures plummet, food sources vanish, and Deerclops — the game's first major boss — spawns on Day 3 to raze everything you've built. Unprepared players die within their first winter. Prepared ones turn winter into a productive farming and hunting season.
This guide covers every winter mechanic you need to master: the freezing system, thermal stone crafting and use, your clothing options ranked, how to feed yourself when the berry bushes stop, and how to deal with both Deerclops and the Mactusk walrus camps. Whether you're playing solo or co-op, the preparation checklist is the same — start it before Day 15.
If you're new to the game, read the Don't Starve Together beginner's guide first to get a base established before tackling winter prep. A solid Autumn sets up every winter survival system.
Warning Signs That Winter Is Coming
You have roughly five Autumn days to execute final winter prep after the first signals appear. Watch for three indicators:
- Temperature gauge: A thermometer icon appears in the HUD top-right corner as Autumn ends and begins moving toward blue as temperatures drop. This is your primary mechanical signal.
- Tree leaves browning: Deciduous trees begin losing their leaves, turning bare and grey. The moment you see the first brown leaves, pivot your priorities to heating items.
- Ambient music shift: The game's soundtrack transitions to a colder, more eerie tone heading into winter. If you've heard it before, you'll recognise the change immediately.
These three signs together signal that winter is one to five days away. Once you see them, every action should be directed at staying warm.
The Freezing Mechanic — How Cold Actually Kills You
Don't Starve Together's cold system is not instant death — it operates in escalating stages that give you time to react if you're paying attention.
Stage 1 — Shivering: Your character shudders and movement speed decreases. This is a warning stage, not an emergency. You have time to get to a fire or activate the thermal stone.
Stage 2 — Fully Frozen: When the cold gauge fills completely, health drains at 5 HP per second. A full-health Wilson (150 HP) dies in 30 seconds. Getting to a fire or heat source is the only priority at this stage.
The cold gauge is displayed in the HUD. Unlike hunger and sanity, it has no passive recovery — you must actively warm yourself using a fire, torch, thermal stone, or warm clothing to reverse it. The rate of heat loss depends on two factors: the ambient winter temperature and your current insulation rating from equipped items.
Two non-negotiable rules: never let the cold gauge fill completely, and never venture more than thirty seconds from a heat source without a thermal stone.
The Thermal Stone — Your Most Important Winter Item
The thermal stone is the single most critical item for winter survival. It functions as a portable heat battery: heat it near a fire, carry it in your inventory, and it radiates warmth as you explore — slowing your freeze rate significantly without requiring you to stand at a campfire.
Recipe: 3 Rocks + 3 Flint — craftable from the Survival tab. This makes it one of the cheapest essential items in the game. Craft one before Day 15, no exceptions.
How it works: Place the thermal stone next to a campfire or fire pit on the ground — it absorbs heat and begins to glow. Once heated, pick it up and carry it in your inventory. It radiates warmth continuously while you move, cutting your freeze rate by a large margin. You do not need to hold it in your hand slot; keeping it in a regular inventory slot is sufficient.
Heat level indicators: The stone's colour shows exactly how much heat remains:
- Orange/yellow glow: Fully charged — providing strong warmth
- Pale yellow: Half charge — moderate warmth, reheat soon
- Blue/dark: Nearly empty — minimal warmth, return to fire immediately
The stone loses heat faster when ambient temperatures are colder. Before any long journey away from base, always reheat it fully at a fire pit. A reliable habit: remove the stone from inventory, place it next to the fire pit while you cook food or craft items, then pick it up when you're ready to leave. Pairing the thermal stone with winter clothing (see below) is the baseline comfortable winter kit for almost all situations.
Winter Clothing Options — Ranked by Warmth
Warm headwear multiplies your insulation rating and dramatically extends how long you can stay warm between thermal stone reheats. These are your main options:
| Item | Warmth Rating | How to Get | Bonus Effect |
|---|---|---|---|
| Beefalo Hat | 240 (highest) | Kill or shear beefalo | None, but exceptional insulation |
| Tam o' Shanter | 120 | Kill MacTusk (walrus camp) | +3.3 sanity per minute |
| Winter Hat | 120 | 4 Silk (craftable) | None |
| Rabbit Earmuffs | 60 | 2 Bunny Puffs | None |

Beefalo Hat: Requires 8 Beefalo Wool and 1 Beefalo Horn. The wool drops when you shear a beefalo that's in its mating season (pink heart symbol) or when you kill one. This hat provides the highest insulation of any single headwear item in the game. Wear it with the thermal stone and you're effectively immune to cold in most winter situations.
Tam o' Shanter: Dropped by MacTusk at walrus camps that appear on the surface in winter. Besides solid warmth, it passively restores 3.3 sanity per minute — making it the best overall winter hat for extended playthroughs. The catch: you have to successfully hunt MacTusk to get it (see the Mactusk section below).
Winter Hat: Crafted from 4 Silk obtained from spider webs. This is the early winter fallback — craftable before Day 20 if you've been farming nearby spider dens. It matches the Tam o' Shanter in warmth but provides no sanity bonus.
Winter Hound Waves
Hound waves strike throughout the year, but in winter the fire hounds are replaced by ice hounds. Ice hounds deal the same base melee damage as regular hounds but apply a freezing slow on hit, compounding the cold threat you're already managing. In large packs, they can strip your armour and freeze you simultaneously.
Key tactics for winter hound waves:
- Fight away from your base: Hounds destroy structures on sight. Always pull the pack to open terrain before engaging.
- Use fire damage: Fire staves and fire darts deal bonus damage to ice hounds. Keep one fire staff in your combat storage specifically for these waves.
- Tooth traps: Pre-building a perimeter of tooth traps around your base eliminates hound waves passively. Fifteen to twenty traps in a ring will shred most wave sizes.
- Watch timing: Hound waves become larger and more frequent as days pass. A Winter Day 50+ hound wave is far more dangerous than a Winter Day 3 wave.
Food Supply Through Winter
Food is the second major winter crisis after freezing. Surface food generation nearly stops: farm plots no longer grow crops, berry bushes stop regenerating berries, and most above-ground vegetation is unavailable. Here is how to stay fed:
Ice fishing: Ponds freeze over in winter, letting you fish through the ice without a fishing rod — use the fishing hole item from the Fishing tab. Frozen ponds yield raw fish which restores 12.5 hunger raw and more when cooked. This is the most reliable winter-specific food source on the surface.
Rabbit traps: Rabbits remain active underground throughout winter, popping out of their burrows as normal. Place simple rabbit traps near burrow clusters for a consistent supply of morsel meat. Crock pot Meatballs from morsel meat is efficient and safe.
Winter hound drops: Each hound that dies drops Monster Meat. Monster Meat alone applies sanity penalties, but combined in a crock pot — four Monster Meat — produces Meatballs with no penalty. It's a reliable side source of food during large hound waves.
Cave mushrooms: Sinkholes lead underground to the cave biome, where mushrooms (Mushrooms, Red Mushrooms, Blue Caps) continue to spawn regardless of surface season. Blue Caps provide food and a sanity penalty, while Green Mushrooms are safer. If your base is near a sinkhole, the caves are an excellent winter food supplement.
Pre-winter jerky: Set up a drying rack in Autumn and dry excess meat into jerky before winter hits. Jerky is compact, non-perishable, and can be stockpiled to cover the entire winter food gap without any additional effort during the season.
Hunting MacTusk — The Walrus Camp Strategy
Walrus camps (marked by an igloo structure on the surface) appear exclusively in winter. Each camp contains MacTusk, one or two Wee MacTusks, and Blue Hounds that MacTusk may summon during the fight. The camps reset each day at dawn.
Why hunt MacTusk? He drops the Tam o' Shanter — the warmth-plus-sanity hat that makes winter genuinely comfortable. He also drops a Walking Cane (permanent 25% movement speed increase) and Walrus Tusks used in crafting. MacTusk is one of the highest-value targets in the entire game.
Hunting strategy:
- Locate the walrus camp during daylight hours — approach carefully, as all three enemies aggro simultaneously.
- Attack MacTusk first. He is a ranged fighter who retreats and kites using a blowdart; close the gap and engage in melee range where his darts miss.
- Kill Wee MacTusks second — they are fast, melee-focused, and deal moderate damage.
- Kill any summoned Blue Hounds last.
- Critical: do not let MacTusk flee off-screen. If he escapes, he will not respawn until the next in-game day.
Bring a Log Suit (armour), Spear or Ham Bat, and a healing item like Pierogi or Honey Ham. The fight takes under two minutes with basic combat gear.
Defeating Deerclops — The Winter Boss
Deerclops is winter's defining boss encounter. He is a massive, one-eyed monster that spawns on or around Winter Day 3 at dusk and actively hunts the player with the highest nearby structure density. In multiplayer, he targets the main base. Left unchallenged, he destroys structures with each swipe of his claw.
For a full mechanics breakdown, see our Don't Starve Together Bosses Guide which covers Deerclops in detail alongside the full boss roster. The survival summary:
Spawn timing: Winter Day 3, at dusk. He always targets structure clusters — your main base if you have one. In co-op, prepare as a group before Day 3 dusk.
What he does: Deerclops has a sweeping claw attack that damages all players and destroys structures in its arc. He also reduces nearby sanity passively. His movement speed is slow enough to kite, but standing still against him is lethal.
Fighting strategy:
- Equip Log Suit and Football Helmet for armour. A Spear or Ham Bat is sufficient for damage.
- Kite counter-clockwise: attack once, step to the side to dodge the claw sweep, attack again. This rhythm defeats him with minimal damage taken.
- Fight on frozen ponds when possible — the flat open terrain maximises your mobility advantage.
- In co-op: one player kites the claw attacks while others deal damage from behind.
The reward: Defeating Deerclops drops the Deerclops Eyeball, the crafting ingredient for the Eyebrella — an umbrella that provides both rain protection and insulation. It is one of the best utility items in the game and makes subsequent winters significantly easier.
Using the Caves to Avoid Winter Entirely
The cave biome — accessed via sinkholes scattered across the surface — has no winter temperature mechanic. The caves exist in a permanent mild climate regardless of the surface season. For players who want to skip the freezing challenge entirely, relocating underground for winter is a legitimate strategy.
What the caves offer in winter:
- No freezing: No thermal stone or warm clothing required underground
- Mushroom farming: Year-round mushroom spawns for consistent food
- Unique resources: Lightbulbs, Slurper Pelts, cave-specific materials unavailable on the surface
The trade-off: caves have their own dangers (Depths Worms, Splumonkeys, persistent darkness) and you forfeit surface winter content — MacTusk hunting, Deerclops loot, and the Eyebrella. For new players who simply need to survive their first winter, the caves are a valid escape route.
Winter Survival Timeline — Day by Day
| Day | Priority Actions |
|---|---|
| Autumn Day 15 | Craft thermal stone; begin stocking food on drying racks |
| Autumn Day 16–18 | Hunt beefalo for wool; craft Beefalo Hat if possible |
| Autumn Day 19–20 | Build second fire pit; reinforce base walls; stock 20+ cooked food |
| Winter Day 1 | Equip thermal stone + warmest hat; set up ice fishing at nearest pond |
| Winter Day 1–2 | Place rabbit traps near burrow clusters; prepare Deerclops combat kit |
| Winter Day 3 (dusk) | Deerclops spawns — fight or flee, but protect structures |
| Winter Day 4+ | Hunt MacTusk camps daily for Tam o' Shanter and Walking Cane |
| Winter Day 10+ | Begin stockpiling for Spring; explore sinkholes if surface food depleted |
Frequently Asked Questions
When does winter start in Don't Starve Together?
By default, winter begins on Day 21 and lasts 15 days. World settings let you adjust both the start date and duration. Autumn lasts 20 days in the default configuration.
Can you survive winter without a Beefalo Hat?
Yes. The thermal stone paired with a Winter Hat (4 Silk) is sufficient for most winter days. The Beefalo Hat is the best option but not strictly required — the Winter Hat provides the same warmth rating as the Tam o' Shanter and is far easier to craft.
Does Deerclops spawn every winter?
Yes, Deerclops spawns every winter, approximately on Day 3 at dusk. He is not optional and will appear regardless of player preparation level.
What happens if you don't fight Deerclops?
He remains on the map until killed. He will continue destroying structures if players stay near base. Running away is possible — Deerclops eventually despawns after extended time away from players — but your base is likely to take significant damage before that happens.
Is the cave strategy actually worth it?
For new players, yes. The cave biome removes the freezing mechanic entirely, letting you learn combat and resource management without the temperature pressure. Experienced players prefer the surface to farm MacTusk and kill Deerclops for the Eyebrella.
Sources
- Don't Starve Wiki. Winter — mechanics, temperature, and season overview. Fandom / Klei Entertainment community wiki.
- PC Gamer. Don't Starve Together Guide — tips, strategies, and survival basics. PC Gamer.
- GamePressure. Don't Starve Together Walkthrough and Game Guide — complete survival reference. GamePressure.
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